Archive for iPhone

Mr. Blurrycam Surprises Again With The CLIQ XT

// March 6th, 2010 // No Comments » // iPhone

2010-03-05 11.26.03

Hot on the heels of the HTC HD2 in the wild pics comes another round of images from Mr. Blurrycam. This time we received some images, a little video and a whole lot of in the wild goodness. The Cliq XT is the next iteration of MotoBlur from those good folks at Motorola. The first Cliq has definitely been a love it or hate device with MotoBlur definitely geared a socially networked audience. For the average Android user, it can often be overwhelming right out of the box. Motorola is ready to keep their muscle behind MotoBlur however and the T-Mobile audience with the Cliq XT, which has already had its fair share of video time. None of them have had Mr. Blurrycam’s touch though as these are true in-the-wild shots. So enjoy, sit back and wait just a few more days for this to drop!

Hit the jump for two more images and check back later for video!

2010-03-05 11.25.11

2010-03-05 11.24.51

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Will the iPad Support Tethering? Steve Jobs Answers!

// March 6th, 2010 // No Comments » // iPhone

Steve Jobs with iPad on Chair

9to5Mac has the full, header’ed exchange between a Swede who emailed Steve Jobs about iPad tethering, and the answer he received from Apple’s CEO.

First, the question from Jezper Söderlund:

Will the wifi-only version [of the iPad] somehow support tethering thru my iPhone?

And the answer?

No.

Sent from my iPhone

[Slashhat.se via 9to5Mac]

Will the iPad Support Tethering? Steve Jobs Answers! is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb – The #1 iPhone, iPad, and iPod touch Blog



TUAW’s Erica Sadun Shares SDK Sugar with iPhone Devs

// March 6th, 2010 // No Comments » // iPhone

sdk_hero

iPhone developer extraordinaire Erica Sadun has been running a great series of “iPhone Dev Sugar” posts over on TUAW:

For anyone interested in the nuts and bolts — and subtleties — of iPhone, iPad, and iPod touch development, they’re definitely worth a look. Check them out, and if you have any ninja-level tips of your own to share, don’t be shy!

TUAW’s Erica Sadun Shares SDK Sugar with iPhone Devs is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb – The #1 iPhone, iPad, and iPod touch Blog



T-Mobile Ends Exclusive Search Deal With Yahoo, Embraces Google

// March 6th, 2010 // No Comments » // iPhone

t-mobile-headquarters-bonn1

Well, its over! T-Mobile has ended its year old search deal with Yahoo.  It comes as no surprise to hear that Magenta has replaced Yahoo with its biggest rival—Google. The deal is important because it now shifts search dominance away from Yahoo, as the Big G is now working exclusively with two of the top four carriers in the United States.  A Yahoo spokesperson said that Yahoo will still be working with the fourth-largest U.S. carrier on other content services, such as Yahoo! Mail, Messenger, News, Sports, Finance and Flickr. It should also be noted that Yahoo will continue to work for T-Mobile International in Europe. Interestingly, the break-up follows last weeks discovery that AT&T will replace Google with Yahoo on their upcoming Google Android device-the Motorola BACKFLIP (really? replacing Google on a Google Android handset?) Well folks, how many of you think the Google-T-Mobile search deal with last longer than the Yahoo one? Lets hear some comments below!

mocoNews

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Capcom Announces Street Fighter IV for iPhone!

// February 15th, 2010 // No Comments » // iPhone

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Capcom has just announced Street Fighter IV for iPhone, and it should be coming to the iPhone this March! IGN has the details:

Capcom is not accepting any loss of the console game’s beloved art direction in the iPhone edition. It has taken assets straight from the current-gen code, so the new art style that won universal accolades is faithfully recreated on the iPhone’s smaller, but crisp screen. In our shots of Ken and Ryu battling it out, you can see the fidelity to the console version at play. These are the same models, just slightly scaled down – but with minimal loss of detail or color.

My childhood reborn. I want. Let us know what you think!

Capcom Announces Street Fighter IV for iPhone! is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb – The #1 iPhone, iPad, and iPod touch Blog



Windows Phone Series 7 — Is it Competition for the iPhone?

// February 15th, 2010 // No Comments » // iPhone

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Microsoft today announced their long anticipated — possibly long delayed or oft re-started — Windows Phone Series 7 and showed off a brand new user “experience” including deep social network integration and full on Zune services. (Every Windows Phone is a Zune, but they’re not Zune phones — clear?).

So, after my recent Round Robin Windows Phone review concerns, how did they do? My quick take, after the break!

some 3 years post original iPhone 2G, they showed off a new Start screen that’s a series of big square or rectangular tiles. This is the least impressive part to me, however, as I’m not sold on the glance-ability or use of space. Even the animated flips and slides, as slick and sexy as they were, didn’t really amaze me as much as something else Microsoft showed off — a deliberate, decided attempt to reduce the amount of taps it takes users to accomplish tasks, and to make workflows (and fun-flows!) as streamlined as possible.

We’ve had great looking on Windows Phone before, thanks to HTC, Sony, and others. Now Microsoft is pulling a Palm and aiming for great working. That’s key, and huge kudos to them for it.

And while I’m not sold on the static screens of the UI (Georgia remarked that big blue screens/squares is something Microsoft has trained us not to enjoy), the typography was phenomenal, with Microsoft raising the bar on their already fantastic ClearType. (Apple and iPad need to pay attention to that).

There was an Xbox Live! tile, so we’ll keep our fingers crossed there, but it was unclear how apps would deploy at scale. While 180 icons currently fit on an iPhone screen, many users don’t use anywhere near that many — still, apps are where it’s at now and it’ll have to handle whatever users do require. Hubs, as shown for pictures and contacts, might be part of that answer.

Microsoft — again like Palm — has re-invented themselves for the modern mobile era. They even said the phone isn’t a PC, something everyone else got years ago but when turning a ship as big as Microsoft is still worthy of a cheer.

Furthermore, our old friend AT&T showed up to be their premiere partner for launch. Maybe that’s why we haven’t seen much Android from them, and why we expect iPhone-on-Verizon rumors to bubble up again as if on cue. But at least it shows some traction.

Some problem areas might be the reported lack of Flash as a differentiator (it’s coming later), no or limited multitasking (not sure about that yet, could just be a rumor), and no or limited backwards compatibility with previous Windows Phone/Windows Mobile apps (again, nothing solid on that yet).

While many clamor for an iPhone 4.0 UI overhaul as well, Apple keeps stating they’ve just trained 75 million people to use their UI, so while a Lock Screen/Home Screen reboot could happen, they likely don’t want to lose or confuse existing users. And could you imagine if iTunes App Store apps didn’t work on iPhone 4.0? (They work on the iPad, after all). That’s a problem Microsoft faces on the Windows desktop side, but was obviously willing to risk on the mobile platform — and who can blame them at this point? (Due especially to fragmented UI in Windows Mobile 6.x — HTC Sense, Sony Xperia, Microsoft Tatanium, etc. probably helps them out here.)

All that aside, however, Microsoft worked wonders last year with the Zune HD and ultimately the mainstream market didn’t care. That has to be the Windows Phone teams greatest concern right now. Is there still any mindshare left for them?

So is Windows Phone Series 7 competition for the iPhone? Hopefully enough for Apple to really give us that A+ 4th generation iPhone Steve Jobs referenced following the iPad announcement, but likely not enough to dent mainstream consumer market share. At least not yet. If Microsoft was really serious about it selling, they’d have quit the typically ridiculous “Windows Phone 7 Series” branding and released it as the Xphone, along with a Call of Duty Special Edition.

[via WMExperts]

Windows Phone Series 7 — Is it Competition for the iPhone? is a story by TiPb. This feed is sponsored by The iPhone Blog Store.

TiPb – The #1 iPhone, iPad, and iPod touch Blog



SPB Wallet for iPhone, Mac, Windows on Sale for 10 Days

// December 2nd, 2009 // No Comments » // iPhone

SPB Software is putting SPB Wallet for iPhone on sale for $4.95 until Dec. 10 [iTunes link], in all it’s card coverflow, Safari autofill, and Google sync glory. And what’s more, they’re putting both the Windows and Mac desktop software on sale for under $5 as well via their website.

If you’ve been looking for a cross-platform, cross-mobile solution, check out SPB and let us know what you think!

[Video via Matt Miller]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

SPB Wallet for iPhone, Mac, Windows on Sale for 10 Days



Quick App: Super Monkey Ball 2 for iPhone

// December 2nd, 2009 // No Comments » // iPhone

Super Monkey Ball 2

The widely popular Super Monkey Ball for iPhone and iPod touch now has a sequel, Super Monkey Ball 2 [$9.99 - iTunes link] – featuring multiplayer!

The original Super Monkey Ball was first shown off by SEGA during Apple’s iPhone SDK Roadmap event back in March 2008 and was one of the first games to launch with iPhone 2.0 and the App Store. How does the sequel hold up? In the short time I’ve spent playing, I am very impressed by the graphics, butter-smooth controls, and fun music. Super Monkey Ball 2 includes 115 tracks and one mini-game, Monkey Bowling, with promise of Monkey Golf and Monkey Target in a future upgrade.

One of the most exciting new features of Super Monkey Ball 2 is multiplayer mode. Just hop onto a local wifi network and play against as many as 3 friends. Unfortunately, this is only available for racing tracks. The mini-games must be played with one device in a pass-along style for multiplayer.

If you pick this one up, be sure to let us know what you think in the comments below!

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Quick App: Super Monkey Ball 2 for iPhone



iPhone App Store Black Friday to Cyber Monday Sales

// November 27th, 2009 // No Comments » // iPhone

tipb_apps_for_sale_cheap

Apple’s iTunes App Store is featuring tons and tons of sales this weekend, some for Black Friday, some for Cyber Monday, some for the entire weekend. We know that no matter how cheap some apps start off, there’s always a commenter who says “meh, I’d buy it for half that” — so now we’re looking at you, sir! Put your money where your anonymous internet chatter is and go get some great, and greatly en-cheapened apps!

What exactly is on sale? What isn’t! But Touch Arcade and 148apps are doing their best to keep lists together. Check them out, or just browse the store. And if you find any really great deals, any hidden gems, let us know in the comments!

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

iPhone App Store Black Friday to Cyber Monday Sales



Need an iPhone Case? Got $3.2 Million Bucks?

// November 27th, 2009 // No Comments » // iPhone

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22 carat gold, 190 diamonds, and a cool $3.2 million dollars for this designer Stuart Hughes iPhone case. We’re just wondering if that includes ring, necklace, and earring mounts?

What do you think, ultimate iBling Blang or just gauche iDang?

[Stuart Hughes via Engadget via Phone Arena/Tech Ed Blog]

This is a story by the iPhone Blog. This feed is sponsored by The iPhone Blog Store.

Need an iPhone Case? Got $3.2 Million Bucks?